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About Me

I’m a game designer with a huge interest in the principles of UX and a desire to bring experiences as a whole to players. I am currently studying Game Design at Futuregames, and my focus has been towards Game design, Content Design, Scripting & QA.

I’ve been playing games since I was 3 and I don’t intend to stop soon. Ever since I was 12 I’ve also had a huge interest in the design and development of games. Throughout high school and University I chased this interest, and learned some programming and scripting on the way.

I also have a huge interest in history & language and when I can, I try to apply my real-world knowledge to create fantastical but believable gameworlds. I enjoy working in varied and different groups, and I strive to challenge myself to learn new things.

HEMA (Historical European Martial Arts)

Apart from games, my big passion in life is HEMA. HEMA is a blanket-term for revived martial arts from Europe between 1200-1900. I started my path focusing on German Longsword in the club SPIFF(Stockholmspolisens Idrottsförening Fäktning), where I am now an instructor along with being the chairman of the board since a few years back. As part of my work for the club, I organise collaboration events with museums and festival, along with conducting my own research of manuscripts from the middle ages and renaissance in an effort to create teachable material to the other members of the club. I have also participated in and won competitions.My interest in martial arts and history is something I would like to get an opportunity to translate into games.

Copyright Malin Inga



  • Unity3D
  • Unreal Engine
  • JIRA
  • Photoshop/Lightroom
  • Version control (Perforce, SVN etc.)


  • Fluent in Swedish & English
  • Limited working proficiency in French
  • Russian at an elementary level
  • Decent understanding of C#  and Java

Projects & Groups

  • Agile development
  • Group psychology
  • Presentation techniques
  • Motoric Pedagogy